A Game Like No Other

Little Creature

When they arrived, they were forlorn and far from home, looking to us for refuge and renewal. Now, it is our collective mission to restore their vigor and spirit. In this journey, you will raise and nurture their young, guiding them through the intricacies of life. Together, we'll gather the essential materials they require, fostering a sense of readiness and resilience. Each step you take helps pave their path back to their origins. Join us in this heartwarming endeavor to send them home — your kindness is their beacon of hope.

Collaboration Model

For this game, Ditty Labs is not seeking traditional investment funding. Instead, we are looking for passionate team members interested in a profit-sharing model. Contributors to the project will receive a share of the sales revenue proportionate to their contributions. This model is designed to reward creativity and hard work, ensuring all team members are invested in the game's success.

Risks

  • Assembling the right team is critical to achieve a balance of creativity, subjective appeal, and project duration.
  • Technical challenges in simulating engaging AI behaviors for various creatures.

Ditty Labs can provide:

  • Unity 3D Development
  • Backend Engineering
  • Game Design
  • Project Management

Resources Needed:

  • 3D character artist with rigging and animation capabilities
  • Texture artist for 3D character models and character accessories
  • Backend engineer experienced in real-time systems and geolocation services
  • Sound designer to create an immersive audio landscape
  • Marketing strategist with experience in location-based advertising and partnerships

Engagement Strategy:

Engaging a global audience through regular updates, live events, and community-driven content.


Technology Stack:

This game will utilize the Unity game engine, with 3D art assets delivered in FBX format, ensuring high-quality visual and interactive experiences. Backend processes will be supported by cloud-based services to manage game state and multiplayer interactions.